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Skin luaa
10 replies



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hatimg={}
addhook('join','_join')
function _join(id)
hatimg[id]=0
end
addhook('spawn','_spawn')
function _spawn(id)
if player(id,"team")==2 then
freeimage(hatimg[id])
hatimg[id] = image('gfx/police.bmp', 1, 1, 200 + id)
end
end


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hat = {}
addhook("spawn","_spawn")
function _spawn(id)
if player(id,"team") == 2 then
hat[id] = image("gfx/police.bmp",2,1,200+ id)
end
end
addhook("die","_die")
function _die(vic,id)
if hat[vic] ~= nil then
freeimage(hat[vic])
hat[vic] = nil
end
end


@
KingShadow: doesnt work :// can anyone try to give me other code?



BTW I tried with terrorists same, gfx/inmate.bmp.
if player(id,"team") == 1 and "gfx/inmate.bmp",2,1,200+ id
and also _spawn to _spawn2 but it doesnt work




