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Values don't raise.
Values don't raise.
8 replies
1

To fix this you'll have to open it in the editor, look for the info "arcade mode" in the map and delete it.
Press the "~" button right under the esc button to open the console, then type "dm" without the quotes and hit enter.
A menu will open, there you click on the option "execute a script" or something like this, then type the following code:
1
jade 1;
This will set your hunger, thirst and exaustion to 1 and will fix your bug if something weird happened and setted any of your values to an weird number.
Do you play the game using any mod?
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### Player
#ID 1 IS RESERVED FOR THE PLAYER UNIT!
id=1
name=Player
group=human
icon=gfx\strandedguy.bmp
model=gfx\strandedguy.b3d
colxr=8
colyr=17
speed=1.6
eyes=16
store=100
health=100
damage=3
attackrange=45
maxweight=25000
healthchange=0
script=start
	on:kill {
		$rnd=random(1,3);
		if ($rnd==1){ play "human_die1.wav"; }
		if ($rnd==2){ play "human_die2.wav"; }
		if ($rnd==3){ play "human_die3.wav"; }
		if (currentid()!=1){
			event "iskill_hunt","global";
		}
		freevar $rnd;
	}
	
	on:cease_healthpotion {
		freestate "unit",1,16;
		msg "Der Trank hat seine",3;
		msg "Wirkung verloren.",3;
		play "fxdrain.wav";
	}
	on:cease_speedpotion {
		freestate "unit",1,9;
		msg "Der Trank hat seine",3;
		msg "Wirkung verloren.",3;
		play "fxdrain.wav";
	}
	on:cease_immortalpotion {
		freestate "unit",1,17;
		msg "Der Trank hat seine",3;
		msg "Wirkung verloren.",3;
		play "fxdrain.wav";
	}
	on:release_excrement {
		$id=create("item",72);
		play "fart.wav";
	}
script=end
edited 1×, last 30.03.13 10:26:09 am
1

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