
Please

Thanks,
maPmaKer
money_amount = 300
addhook([[objectdamage]],[[objmoney]])
function objmoney(oid,dmg,id)
parse([[setmoney ]]..id..[[ ]]..player(id,"money") + money_amount)
end
money_amount = 300
addhook([[objectdamage]],[[objmoney]])
function objmoney(oid,dmg,id)
if oid==30 then
parse([[setmoney ]]..id..[[ ]]..player(id,"money") + money_amount)
end
end