dc has finally got native lag compensation in cs2d 0.1.2.3

still this script can be useful to anyone who wants to make a custom hit system (for example: headshots, large hitboxes, my lasermod, etc...)
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https://raw.github.com/FloooD/C_lag_comp/master/llc.lua <<< latest version
lag compensation eliminates the need of players with high latencies to "lead shots" (a.k.a. "do ping calculations") to consistently hit enemies.
edited 12×, last 11.12.13 03:04:12 am
Approved by Starkkz
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