Some people have problem when creating a overview or a base of a map before creating a map, me too! After I stare cs 1.6 for a long, long time... I finally found the trick. (Actually only for about 30 second, but hard time make time seen slow...) So let me show you how to do it!
Part 1
First, draw 'ct' and 't' on a piece of blank paper.
Part 2
Second, draw 'a' and 'b' that represents bombsites. 'a' must be near 'ct' and 'b' must be at least in the center of 'ct' and 't', so the map is balance and playable.
Part 3
Draw the main bases, main bases are bigger than routes.
Part 4
Start drawing routes, routes should be small and not to be straight.
Part 5
Rub away the connections between bases and routes. Your map are ready to be created in cs2d soon.
More about mapping:
You can add obstacle or wall 'obstacle'.
You can add sounds, images or other stuff.
You may make arrows that lead 't' to 'a' or 'b'.
What you must do:
Sign for bombsites must be put at bombsites.
You must put at least 3 spawn.
Less sprites and sound or you make the game lag.
By FlamingPhoenix