@ Yates and EngiN33R... There's a reason I want Lua functions.
I don't want any functions, I want the once I've posted here earlier.
Why? Because I can't find a work-around for what I'm working on.
(A new Domination mod, that will allow you to cap a flag if you are standing next to it, instead of touching it. Also, it will sake 5 seconds to capture.)
A new Domination mod, that will allow you to cap a flag if you are standing next to it, instead of touching it. Also, it will sake 5 seconds to capture.
Sounds like king of the hill or a game type of that variant.
Achievements is something a player can do and also gives players a challenge, like an example would be kill 100 enemies without getting killed or get 50 kills out of a single turret. It's a good thing and people would feel good everytime an achievement is completed.
Achievements is something a player can do and also gives players a challenge, like an example would be kill 100 enemies without getting killed or get 50 kills out of a single turret. It's a good thing and people would feel good everytime an achievement is completed.
Mission to complete all the achievements will get point of game
Mission to complete all the achievements will get point of game
The points would be useless. No need to add that, using the points to improve player would be totally unfair. Maybe just an achievement button in the menu and there would be a list of achievements a player can complete.
Also specifying the angle of a sprite's rotation manually instead of rotating the line inside the circle would be nice. It's really annoying when it jumps from 89° to 91° and can't bloody be set to 90°.
The big circle with a line is probably to help people know which direction the current entity is facing. But also a good idea if you can't adjust to exactly 90° and you keep getting 89° or 91°.
A new Domination mod, that will allow you to cap a flag if you are standing next to it, instead of touching it. Also, it will sake 5 seconds to capture.
Sounds like king of the hill or a game type of that variant.
It's been made with lua
No, it's just like Domination as we know it from Battlefield and Call of Duty.
yea on another issue I noticed in the editor people should be able to rotate dynamic walls just like regular tiles since we use it for doors quite often.