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old Re: Ideas for Counter-Strike 2D 0.1.2.1

Anders4000
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@user Yates and user EngiN33R... There's a reason I want Lua functions.
I don't want any functions, I want the once I've posted here earlier.
Why? Because I can't find a work-around for what I'm working on.
(A new Domination mod, that will allow you to cap a flag if you are standing next to it, instead of touching it. Also, it will sake 5 seconds to capture.)

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Apache uwu
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user Anders4000 has written
A new Domination mod, that will allow you to cap a flag if you are standing next to it, instead of touching it. Also, it will sake 5 seconds to capture.


Sounds like king of the hill or a game type of that variant.

It's been made with lua √

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Mechanolith
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user Fossil has written
Game achievements like in the new CSS or CS:GO

Useless, and that would only be one more stupid reason for people to argue about how skilled they are in the chat...

I HAZ HEADSHOT ACHIEVMENT, U NOOBZ1!1!!

old Re: Ideas for Counter-Strike 2D 0.1.2.1

EpicCrisis
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Achievements is something a player can do and also gives players a challenge, like an example would be kill 100 enemies without getting killed or get 50 kills out of a single turret. It's a good thing and people would feel good everytime an achievement is completed.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

MAX-russia
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user EpicCrisis has written
Achievements is something a player can do and also gives players a challenge, like an example would be kill 100 enemies without getting killed or get 50 kills out of a single turret. It's a good thing and people would feel good everytime an achievement is completed.

Mission to complete all the achievements will get point of game

old Re: Ideas for Counter-Strike 2D 0.1.2.1

EpicCrisis
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user MAX-russia has written
Mission to complete all the achievements will get point of game


The points would be useless. No need to add that, using the points to improve player would be totally unfair. Maybe just an achievement button in the menu and there would be a list of achievements a player can complete.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Yates
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Best idea in this thread. Because that bar is absolutely annoying, I can't seem to get them on the perfect amount without fucking it all up again.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

EngiN33R
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Also specifying the angle of a sprite's rotation manually instead of rotating the line inside the circle would be nice. It's really annoying when it jumps from 89° to 91° and can't bloody be set to 90°.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

EpicCrisis
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The big circle with a line is probably to help people know which direction the current entity is facing. But also a good idea if you can't adjust to exactly 90° and you keep getting 89° or 91°.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Anders4000
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user Apache uwu has written
user Anders4000 has written
A new Domination mod, that will allow you to cap a flag if you are standing next to it, instead of touching it. Also, it will sake 5 seconds to capture.


Sounds like king of the hill or a game type of that variant.

It's been made with lua √

No, it's just like Domination as we know it from Battlefield and Call of Duty.
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