edited 4×, last 14.07.11 05:32:18 pm
Forum
CS2D Maps/Editor Possibility to trigger Infinite itemsPossibility to trigger Infinite items
5 replies 1
START
-
-la
DELAY -3 seconds
-las
-ag
ONCE
-la
-las
ITEM
-ag
Thats what i saw on fizzykils zombie maps - thats how he doess the levels - might work for this.
CoDZombies has written
I think it would be something like this:
START
-
-la
DELAY -3 seconds
-las
-ag
ONCE
-la
-las
ITEM
-ag
Thats what i saw on fizzykils zombie maps - thats how he doess the levels - might work for this.
START
-
-la
DELAY -3 seconds
-las
-ag
ONCE
-la
-las
ITEM
-ag
Thats what i saw on fizzykils zombie maps - thats how he doess the levels - might work for this.
Lol that's to make an item triggered once. I want it to be triggered twice.
Yates has written
Twice or more, right? It's possible. A lot of RP maps use it.
Yea but not for unlimited items.
----
I'm so bored that I'm making a tutorial on this problem
Tutorial: Triggering infinite items
> Method 1#
- Place an item called "item". Set its "Spawn:" to "On trigger only"
- Place a trigger_start and make it trigger "timer, item"
- Place a trigger_delay, call it "timer" and make it trigger "itemloop" after 10 seconds
- Place another trigger_delay, call it "itemloop" and make it trigger "item, itemloop2" instantly
- Place anóther trigger_delay, call it "itemloop2", make it trigger either "itemloop, item" or "itemloop"
You can't trigger an infinite item spawn twice, so I made my own; it spawns items everytime the item is taken, with minimal lag.
Hope this helps! (Oh wait, it's my own problem)
edited 2×, last 14.07.11 05:38:18 pm
1