Stranded II General 1 question about models (lol xD) 1 question about models (lol xD)
4 replies Hey guys that's again me (question with scripts).
I am registered!yay! (your code is soooo little)
So,for ex.:
i want include (sorry for my english :D) my model in s2.So what do i must to do?(Modelled in 3Ds Max (9))
P.S.I am new in modelling i know nearly all,the only problem i encountered is that i can't make a *.b3d file whit texture,so all models that i create whit 3dsmax9 are completely white.
For answer to your question,you need to download and install a plugin for export your file in .b3d,like b3d pipeline or something like that.
then export your file in b3d,add it in yourmodirectory/gfx whit a little3 screenshot of it in .bmp(it shows up in the editor whit that)and add his script to the right .inf file.
ex:
if you make a big tower made of stone
add your files (i call it example.b3d and example.bmp) to gfx dir
go to your sys dir and open objects_buildings.inf
add at the end
### Stone Tower
id=214(or another if you've already added something)
name=StoneTower
group=building
icon=gfx\example.bmp
model=gfx\example.b3d
health=1000
mat=stone
col=4
behaviour=cover
description=start
a greeeeeeeat nice tower
description=end
I hope i was useful(i'm also a nubbish in modding,and i use a orrible english,so if i did an error ill wait for someone that gives me a kick in the ass) *giving a kick into Decretius's ass*
you can use .3ds files in s2 so...nearly right?
cancel the part of the converter and it's all right... I already tried making models and exporting them to .3ds
It worked nicely.