hi i cant join califronia jail 3.2.2
when i try to join it says [loading dynamic images]
but i to other servers its all good
i was waiting like 2hrs to join but nothing happened
help please solution
delete the files of that server completely and try again, since that server is constantly updated and that can create corrupt files.
if that does not work it completely deletes cs2d from your hard drive and installs it again I don't think you should seperately uninstall cs2d just for some jail server... I have the same problem, i already have uninstall cs2d but dont work Hello, I'm the guy that owns the server.
I've updated the server's script and now I use imageframe.
And since that update every time you join the server you'll get those errors in the console:
I guess those errors could be connect with your problem.
If I host the server on windows machine those errors don't appear, I presume it has something to do with the Linux build.
The script works fine, just that some players can't connect now.
If anyone has any ideas how I could fix this let me know. DC Admin Offline
@ Lubo: What does your servertransfer.lst look like? Never put any image tags into that file. It must contain plain paths only without any tags. servertransfer 1
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gfx/hc/attribs/angel.png
gfx/hc/attribs/black_beret.png
gfx/hc/attribs/blue_beret.png
gfx/hc/attribs/gandalf_hat.png
gfx/hc/attribs/graduation_hat.png
gfx/hc/attribs/devil.png
gfx/hc/attribs/green_beret.png
gfx/hc/attribs/maroon_beret.png
gfx/hc/attribs/metal_helmet_adm.png
gfx/hc/attribs/metal_helmet_mod.png
gfx/hc/attribs/metal_helmet_vip.png
gfx/hc/attribs/party_hat.png
gfx/hc/attribs/pirate_hat.png
gfx/hc/attribs/pumpkin_head.png
gfx/hc/attribs/santa_hat.png
gfx/hc/attribs/scarlet_beret.png
gfx/hc/attribs/snowman.png
gfx/hc/attribs/tan_beret.png
gfx/hc/attribs/umbrella_ct.png
gfx/hc/attribs/umbrella_t.png
gfx/hc/attribs/spear.png
gfx/hc/editor_form.png
gfx/hc/emoticons/!idle! v.2.png
gfx/hc/emoticons/angry.png
gfx/hc/emoticons/cheeky.png
gfx/hc/emoticons/crying.png
gfx/hc/emoticons/cursing.png
gfx/hc/emoticons/evil.png
gfx/hc/emoticons/frowning.png
gfx/hc/emoticons/heart.png
gfx/hc/emoticons/idle.png
gfx/hc/emoticons/laughing.png
gfx/hc/emoticons/skeptical.png
gfx/hc/emoticons/smiling.png
gfx/hc/emoticons/speechbubble.png
gfx/hc/emoticons/surprised.png
gfx/hc/emoticons/uneasy.png
gfx/hc/emoticons/winking.png
I don't use the servertransfer, I add all the images and sounds on the map, this way everything gets downloaded the first time a player connects. @ Lubo:
You can compress the corrupted images here
https://compresspng.com/es/
this site will compress the images and fix common errors in them after manipulating them with a software such as photoshop, after that change the name to the images adding a 2 before the point.
and the most difficult renames the images on the map, after that you should not have problems transferring them.
remember that the map may have errors if you modify images without changing the name in the map entity, it is common.
This happens when you manipulate a map too incorrectly
pd. I remember there are a couple of files to transfer them more easily, but somehow I did not find them to label them.(File archive or other misc) Now thats a lot of Damage.. You'll need Flex tape to fix that up by yourself.. Admin/mod comment
What are you talking about? /Fraizeraust DC has written
@
Lubo: What does your servertransfer.lst look like? Never put any image tags into that file. It must contain plain paths only without any tags.
I also have that issue and my servertransfer file is fine.
I think it's a bug with spritesheets.