I've created this :
![>](img/i_next.png)
My goal is that whatever hits the circle, within the circle or anything behind it; doesn't get damaged.
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addhook("spawn", "OverCharacter") function OverCharacter(id) 	if player(id,"team") == 1 then 	freeimage(id) 	id=image("gfx/sprites/flare2.bmp",1,1,100+id) 	imagehitzone(id,104) 	end end addhook("hitzone", "ShotFlare") function ShotFlare(NEED HELP AT THIS PART)
I've looked up on
![>](img/i_next.png)
and got confused on these parameters
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![•](img/dot.gif)
I don't know what to write on these parameters