Help please? (:
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CS2D Scripts Tibia RPG does not work on 1.2.0?Tibia RPG does not work on 1.2.0?
4 replies 1
Help please? (:
can anybody solved it ?
with this
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------------------------------------------------------------------- -- Wrapper functions for easy usage of CS2D commands in Lua -- -- 08.03.2009 - www.UnrealSoftware.de -- ------------------------------------------------------------------- ------------------------------------------------------------------- -- These functions make it easier to use CS2D commands in Lua -- -- They call the parse functions with the fitting parameters -- -- -- -- Example without wrapper function: -- -- parse("spawnplayer "..id.." "..x.." " ..y) -- -- -- -- Example with wrapper function: -- -- spawnplayer(id,x,y) -- -- -- -- Both examples do exactly the same but using the wrapper -- -- function is much easier and not as error-prone as using parse.-- -- Therefore it is recommended to use the wrapper functions! -- -- -- -- Use the following line to include the wrapper: -- -- if wrapper~=TRUE then dofile("sys/lua/wrapper.lua") end -- ------------------------------------------------------------------- -- Wrapper loaded! wrapper=TRUE -- Kill a player function killplayer(id) 	parse("killplayer "..id) end -- Spawn a player at a certain position function spawnplayer(id,x,y) 	parse("spawnplayer "..id.." "..x.." "..y) end -- Set a player to a certain position function setpos(id,x,y) 	parse("setpos "..id.." "..x.." "..y) end -- Set money function setmoney(id,money) 	parse("setmoney "..id.." "..money) end -- Set health function sethealth(id,health) 	parse("sethealth "..id.." "..health) end -- Set maximum health function setmaxhealth(id,maxhealth) 	parse("setmaxhealth "..id.." "..maxhealth) end -- Set armor function setarmor(id,armor) 	parse("setarmor "..id.." "..armor) end -- Set score function setscore(id,score) 	parse("setscore "..id.." "..score) end -- Set deaths function setdeaths(id,deaths) 	parse("setdeaths "..id.." "..deaths) end -- Equip a player with an item function equip(id,itemtype) 	parse("equip "..id.." "..itemtype) end -- Remove an item from a player function strip(id,itemtype) 	parse("strip "..id.." "..itemtype) end -- Modify speed of a player function speedmod(id,value) 	parse("speedmod "..id.." "..value) end -- Spawn item on map function spawnitem(itemtype,x,y) 	parse("spawnitem "..itemtype.." "..x.." "..y) end -- Remove item from map function removeitem(itemid) 	parse("removeitem "..itemid) end -- Trigger entities function trigger(name) 	parse("trigger "..name) end
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function map(blabla) blabla end
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