this is the basic Information
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any one want help with lua or with gfx or with sfx or with maps just tell me with this thread (the script is so hard not easy so i need your help)
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edited 2×, last 09.01.10 11:11:38 pm
addhook("parse","sc.parse") function rbow.parse(cmd) local parses = string.split(cmd) local cm = tostring(parses[1]) local id = tonumber(parses[2]) if (cm=="sc_give_lvl") then local cm2 = tonumber(parses[3]) if (id ~= nil and cm2 ~= nil) then sc2d.level[id]=sc2d.level[id]+cm2 msg2(id,"©000255000Admin Give you "..cm2.." Level!@C") print(cm.." "..id.." "..cm2) level(id) return 1 else print("©255000000 You Forgot id or amount of level!") return 1 end end if (cm=="sc_give_exp") then local cm2 = tonumber(parses[3]) if (id ~= nil and cm2 ~= nil) then sc2d.exp[id]=sc2d.exp[id]+cm2 msg2(id,"©000255000Admin Give you "..cm2.." Exp!@C") print(cm.." "..id.." "..cm2) level(id) return 1 else print("©255000000 You Forgot id or amount of Exp!") return 1 end end return 0 end
parse('mp_building_Health "Wall III" 5000') parse('mp_building_Health "Turret" 3000') parse('mp_building_Health "Dual Turret" 5000') parse('mp_building_Health "Triple Turret" 7500') parse('mp_building_Health "Dispenser" 999999999') parse('mp_turretdamage 10') parse('mp_killteambuildings 0') parse('mp_dispenser_health 20')