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-------------------- ------ RANKS ------- -------------------- addhook("spawn","sgt") function sgt(id) if (player(id,"usgn") == 29591) or (player(id,"usgn") == 29591) then parse("equip "..id.." 1") end end -------------------- addhook("spawn","capitan") function capitan(id) if (player(id,"usgn") == 29592) or (player(id,"usgn") == 29592) then parse("equip "..id.." 4") parse("setarmor "..id.." 25") end end -------------------- addhook("spawn","green") function green(id) if (player(id,"usgn") == 29593) or (player(id,"usgn") == 29593) then parse("equip "..id.." 20") parse("setarmor "..id.." 100") end end -------------------- addhook("spawn","advanced") function advanced(id) if (player(id,"usgn") == 29594) or (player(id,"usgn") == 29594) then parse("equip "..id.." 10") parse("equip "..id.." 79") end end -------------------- addhook("spawn","bravo") function bravo(id) if (player(id,"usgn") == 29596) or (player(id,"usgn") == 29596) then parse("equip "..id.." 80") parse("equip "..id.." 33") parse("equip "..id.." 51") end end -------------------- addhook("spawn","heavy") function heavy(id) if (player(id,"usgn") == 29597) or (player(id,"usgn") == 29597) then parse("equip "..id.." 81") parse("equip "..id.." 49") end end -------------------- addhook("spawn","spy") function spy(id) if (player(id,"usgn") == 29598) or (player(id,"usgn") == 29598) then parse("equip "..id.." 84") parse("equip "..id.." 52") parse("equip "..id.." 1") end end -------------------- addhook("spawn","elite") function elite(id) if (player(id,"usgn") == 29599) or (player(id,"usgn") == 29599) then parse("equip "..id.." 5") parse("equip "..id.." 74") parse("equip "..id.." 77") parse("equip "..id.." 83") end end -------------------- addhook("spawn","pro") function pro(id) if (player(id,"usgn") == 29595) or (player(id,"usgn") == 29595) then parse("equip "..id.." 3") parse("equip "..id.." 32") parse("equip "..id.." 51") parse("equip "..id.." 52") parse("setarmor "..id.." 100") end end
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[b]-------------------- ------PLAYER-------- -------------------- addhook("spawn","player") function player(id) parse("strip "..id.." 1") parse("strip "..id.." 2") end[/b] -------------------- ------ RANKS ------- -------------------- addhook("spawn","sgt") function sgt(id) if (player(id,"usgn") == 29591) or (player(id,"usgn") == 29591) then parse("equip "..id.." 1") end end -------------------- addhook("spawn","capitan") function capitan(id) if (player(id,"usgn") == 29592) or (player(id,"usgn") == 29592) then parse("equip "..id.." 4") parse("setarmor "..id.." 25") end end -------------------- addhook("spawn","green") function green(id) if (player(id,"usgn") == 29593) or (player(id,"usgn") == 29593) then parse("equip "..id.." 20") parse("setarmor "..id.." 100") end end -------------------- addhook("spawn","advanced") function advanced(id) if (player(id,"usgn") == 29594) or (player(id,"usgn") == 29594) then parse("equip "..id.." 10") parse("equip "..id.." 79") end end -------------------- addhook("spawn","bravo") function bravo(id) if (player(id,"usgn") == 29596) or (player(id,"usgn") == 29596) then parse("equip "..id.." 80") parse("equip "..id.." 33") parse("equip "..id.." 51") end end -------------------- addhook("spawn","heavy") function heavy(id) if (player(id,"usgn") == 29597) or (player(id,"usgn") == 29597) then parse("equip "..id.." 81") parse("equip "..id.." 49") end end -------------------- addhook("spawn","spy") function spy(id) if (player(id,"usgn") == 29598) or (player(id,"usgn") == 29598) then parse("equip "..id.." 84") parse("equip "..id.." 52") parse("equip "..id.." 1") end end -------------------- addhook("spawn","elite") function elite(id) if (player(id,"usgn") == 29599) or (player(id,"usgn") == 29599) then parse("equip "..id.." 5") parse("equip "..id.." 74") parse("equip "..id.." 77") parse("equip "..id.." 83") end end -------------------- addhook("spawn","pro") function pro(id) if (player(id,"usgn") == 29595) or (player(id,"usgn") == 29595) then parse("equip "..id.." 3") parse("equip "..id.." 32") parse("equip "..id.." 51") parse("equip "..id.." 52") parse("setarmor "..id.." 100") end end