server
Parameters
- typ (1-X): object type
- x (0-X): x pos in tiles (depending on type)
- y (0-X): y pos in tiles (depending on type)
- rot (0-360): rotation
- mode (0-X): object mode
- team (0-X): object team (0=neutral, 1=T, 2=CT)
- player (0-X): player (creator)
Info
Create an object (as server only). Objects are buildings, mines, portals etc.
Values depend on the type of the object.
Object type:
- 1: Barricade
- 2: Barbed Wire
- 3: Wall I
- 4: Wall II
- 5: Wall III
- 6: Gate Field
- 7: Dispenser
- 8: Turret
- 9: Supply
Object mode:
- 1: HE
- 2: Kevlar+Helm
- 3: XM1014
- 4: P90
- 5: M4A1
- 6: AWP
- 10: Construction Site
- 11: Dual Turret
- 12: Triple Turret
- 13: Teleporter Entrance
- 14: Teleporter Exit
- 15: Super Supply
Object mode:
- 1: HE
- 2: Kevlar+Helm
- 3: XM1014
- 4: P90
- 5: M4A1
- 6: AWP
- 7: Armor
- 8: Molotov Cocktail
- 20: Mine
- 21: Laser Mine
Rotation:
- 0: Up
- 90: Right
- 180: Down
- 270: Left
- 360: Up
- 22: Portal Red
- 23: Portal Blue
Object Team:
- 0: Neutral
- 1: Terrorist
- 2: Counster-Terrorist
Player:
- 0: Server
- 1-X: Player ID
11× editiert, zuletzt 03.12.11 12:27:54